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Procedural_Graphic_Calculator

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Procedural_Graphic_Calculator

CAD$0+
1 rating

This is a procedural shader that can graph 2D functions. Why? I don't know. It is meant for a plane parallel to the XY plane. All functions are mathematically accurate and correspond to Blender units. I am currently working on implementing integration and differentiation into the material. So far the integration and differentiation for the sine and cosine functions are working, but the differentiation for the polynomial function is not.

Instructions for use:

The formulas for the equations are given in the node group name. You can customize parameters to make any function you want. Preview the node to see the result of the node group.

In order to combine functions with the node groups on the right, use the X output of the functions you want to combine.

If you scale the plane, make sure you apply scale in order for the calculator to stay accurate.

The grid node is currently hooked up to a math node. To see the function with the grid, connect the output of the function into the other slot of the math node and preview the math node.

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